dimanche 21 juin 2015

SSAA/Downsampling as a Anti-Aliasing method

It would be cool if TWI/Antimatter Games would implement SSAA/Downsampling in addition to the existing Anti-Aliasing methods.

We know it is taxing on the system, but some people want a good quality AA implementation, post-processing AA solutions like FXAA or MLAA don't cut it.

Thank you for reading this.


SSAA/Downsampling as a Anti-Aliasing method

Aucun commentaire:

Enregistrer un commentaire