mardi 30 juin 2015

A thought on ''slow'' development, as some people call it.

Alright, I just wanted to pass a point. I'm just a normal gamer like everybody who happens to like the Killing Floor franchise since it released as a full game in 2009, and now 2015's Killing Floor 2.

I've been reading the forums alot these days and I've noticed that people were increasingly complaining about things they call ''slow development'' of the game, about how the game is ''dying'' due to lack of content, and that TWI is lying and purposely keeps extending the wait till the next update.

I have only ten words to respond to this.

STOP. FREAKING. TELLING. ****. ABOUT. THINGS. YOU. DON'T. KNOW. ABOUT.

Now before anybody gets offended because I shouted, let me explain myself.

Because of your impatience and irritation, you are basically creating very negative, unfounded rumors over a thing you have no idea of how it works. You want more things right now, without considering how much work it takes behind all that. That is a very selfish way of thinking.

I've followed Tripwire for enough time to know that they may not be always right in time, but in these case it has always meant that it was because they thought about a new cool innovation to work on at last second, and as OCD as they are, they preferred to spend more time on it to polish it before release, SO THAT WE'LL HAVE A BRAND NEW COOL THING THAT WE'LL ALL LOVE.
How many companies do you know that do that? I beg you. How many companies do you know that actually work their asses off to serve cool stuff to their community? I'm not talking about weapon camos and 2$ DLCs, I'm talking about random new innovations and stuff most of the time for free!

By saying that they aren't in touch with the community, that they don't care at all, not only does this prove that you don't know them for as long as I and other oldies do, but you're also spitting in their back while they're busy creating that cool stuff that'll make you forget all the wait next month. I find this extremely disrespectful towards, once again, one of the rare companies that still takes their time to make incredibly high quality content as they could've simply not done it and just served another generic shooter with monsters that eventually want to eat your face off. And charge 80$ on it, with 45$ for a season pass to get access to all perks DLCs, because F-u that's why.

I don't pretend to be a dev, or to be anybody that know them more intimately than you. I'm just using my own experience with this company, and I can say that it is the only one that flawlessly earned my trust troughout the years in today's gaming industry.

I hope that whoever feels aimed at this post, think a bit about what they're doing, think about what Tripwire served so far, compare it to what other companies served in that much amount of time, think about the highly detailed guns, the gore, the overall good balancing of the game for its age (still acknowledging the bugs and balance issues found so far), then look at other games produced by AAA companies who charge $65+ for a 200+ team blockbuster. I can cite more than four games last year that were huge deceptions, and at least two companies that just serve the same crap over and over again because they care more about the money that their community. None of them are TWI.


A thought on ''slow'' development, as some people call it.

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