I'm having issues with lighting on my map and can't seem to fix the problem, even after copying the geometry/static wall meshes into a clean level. Adding a light to a level (I've tried SkyLights, directional and point) and rebuilding lighting for the level results in complete darkness.
I haven't tried the map in KF yet, but that's premature anyway because I'd like to fix this problem in the editor first (or in my level, most likely) as it makes creation very hard. I've had to rely entirely on the unlit viewmode, which is a serious pain in the ***. Any ideas?
I haven't tried the map in KF yet, but that's premature anyway because I'd like to fix this problem in the editor first (or in my level, most likely) as it makes creation very hard. I've had to rely entirely on the unlit viewmode, which is a serious pain in the ***. Any ideas?
Lighting Not Working
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