This is an updated version of sunset. I changed the name mostly because I decided on copying from others and releasing a night version. Sunset Night sounds a little strange to me.
If I could rename the title of my other thread or delete it I would.(And mods feel free)
Screenshots - http://ift.tt/1Ip4PGc
Download - (both versions ~17mb) http://ift.tt/1Ip4Qd6
Based on part of a Socom 2 map, Fish Hook, that I thought fitting for kf2. It's a small map with many attractive spots to post up. But hopefully no spot is too powerful.
This is my first map using a dominant directional light and I'm hoping I used it somewhat properly.
As always I appreciate feedback and suggestions
Changes from sunset:
Quite a few combined meshes(my first attempt)
Added some detail(still needs more)
Added ambient sounds
I'm aware of some of the dominant directional light bleeding through some indoor corners. Not sure how to resolve it
If I could rename the title of my other thread or delete it I would.(And mods feel free)
Screenshots - http://ift.tt/1Ip4PGc
Download - (both versions ~17mb) http://ift.tt/1Ip4Qd6
Based on part of a Socom 2 map, Fish Hook, that I thought fitting for kf2. It's a small map with many attractive spots to post up. But hopefully no spot is too powerful.
This is my first map using a dominant directional light and I'm hoping I used it somewhat properly.
As always I appreciate feedback and suggestions
Changes from sunset:
Quite a few combined meshes(my first attempt)
Added some detail(still needs more)
Added ambient sounds
I'm aware of some of the dominant directional light bleeding through some indoor corners. Not sure how to resolve it
KF-Fish_Hook
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