mercredi 16 juillet 2014

Some interesting ideas

I loved KF1 it was always a blast to play with friends and others I did not know but I do have some suggestions that would make KF2 much more enjoyable and possibly harder if one does not thing. First off bloats in KF1 were not much of a threat at all, as a berserker I would run up to them and chop them to pieces. My idea would be that bloat bile not only does damage but also dissolve some of your ammo and money to make them be feared a little more (and maybe slow down movement speed). In KF1 we had alot of random weapons and armor appear through out a game, why not make it so some zeds can pick up melee weapons and use them. You could even make it so that if crawlers find gear they destroy it. It would make it so you have to scavenge for gear early or pray that some items were not found by the zeds. Now my favorite idea is the environment ^_^. How many times in west London did I wish Uncle Poundy flip the cop cars on top of us, or the boss aka Patty cake throw a mailbox at someone. The environment could make for some interesting ways to die and would make people be more aware of their surroundings. Heck if you stand infront of a large propane canister it could be shot and you would be blown up.

Well those are just some of my ideas, I think they would make the game more interesting and would keep people on their toes.




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