samedi 19 juillet 2014

Quality of Life adjustments

It somewhat alarms me that we haven't got a thread like this. What do I mean by quality of life? Stuff that was weird, frustrating or wonky in KF1 that drove us crazy for years, and that we'd like to see get minor tweaks in the sequel to save less clicking, mousing, swearing or otherwise. No major tweaks, just things that reduce frustration. I'm on and off this topic in my own head frequently, and I'm not going to remember everything that I'd like to see on this front myself right at this moment, but to start (and to help leave as examples):



- Put the button for auto filling ammo and the other ammo buttons closer together! Get "buy armor" near them too, so I don't have to mouse clear to the other side of the screen to do the one obvious thing I should be doing between each round!

- Even better, trader hotkeys. Fast buttons I can hit to buy single magazines for each of my guns, a hotkey for auto-fill and armor would all go a long way. An experienced player can already breeze through trader menus pretty quickly because they have the muscle memory; newbie players often get caught with their pants down because they don't really understand they should be moving as quickly as possible at the trader. Adding hotkeys would both help them to tighten up that loop, and present more direct encouragement to move faster.

- Please please please make sure all guns are always reloaded in full when purchased. I cry when I realize I forgot to load my flare revolvers in the middle of a wave. ;_;

- More involved than the others, but customizable binds per weapon would be unreal. Can't count how many times I've wished the FAL and SCAR were on different buttons, or claymore and katana. A lot easier on the player than having to rotate through the weapons, or use the built-in (and for me, mostly forgotten about) weapon menu.



What'd I forget? :D




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