jeudi 3 juillet 2014

Can't create object ZombieGorefastBase1

Hi



For some reason, whenever I try to start a server or start a game, the game crashes and gives me this error. I've tried to fix it by verifying on steam. It said that I was missing 1 file and it would be re downloaded. After trying again, the problem still persists. This game ran fine just last week.





Build UT2004_Build_[2004-11-11_10.48]



OS: Windows NT 6.1 (Build: 7601)

CPU: GenuineIntel PentiumPro-class processor @ 2694 MHz with 4095MB RAM

Video: Intel(R) HD Graphics 4000 (4043)



Can't create object ZombieGorefastBase1: class ZombieGorefastBase is abstract



History: UObject::StaticAllocateObject <- (ZombieGorefastBase ZombieGorefastBase1) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (ZombieGorefastBase1 554445) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 554445)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level KF-TestZSpawningZoneV30ULTIMATE[SOLO].myLevel 554445==554445/25546408 553166 57664) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel KF-TestZSpawningZoneV30ULTIMATE[SOLO]) <- LoadLevel <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free




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