dimanche 11 mai 2014

Graphical option suggestions

Jeez, I make the most boring suggestions, don't I? Everybody else talking about new enemies and weapons, and all I suggest is music based stuff and graphical options.



Anyways, I took a quick look through the original KF's option menu. When I first started playing PC games, I was blown away by how many options KF had. However, these days, it's somewhat lacking. So these are a few graphical options that I'd really like to see in KF 2.



Colorblind mode -

I don't think I should need to explain why KF2 should have a colorblind mode. While it's arguable that KF isn't a very colorful game, and color isn't required to play super well, it's still a nice addition to those who're colorblind.



FOV slider -

Some people get sick when they are forced to use a small enough FOV (field of view), especially on PC. While KF1's FOV wasn't terrible, it would be nice to have an option in the game to adjust the FOV and see just how large/small it can get.



Motion Blur -

KF1 did have a motion blur option. However, with the release of Dark Souls 2, I've noticed there are separate kinds of motion blur. Camera motion blur, which is caused by simply moving the camera, and actual motion blur which only occurs when people move. And in Dark Souls 2, you could have both on, neither on, or one of the two. I would very much enjoy having two different motion blur options, so that I can disable camera-based motion blur while still enjoying the Katana motion blur.



Different blood colors -

In classic Serious Sam style, I think it would be pretty cool to have a few different options for blood that comes out of ZEDs. I'm aware of the new system that leaves blood on the map for the entire game, so this might actually be very difficult to implement depending on whether the textures are modified by blood locally or serverside.




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