Edit: Realized I accidently made a type. Thread name should be "change" not "chance". Sorry about that.
So, another one of my not gameplay-critical suggestions... BUT.
I'm sure all of us loved killing the Patriarch. Watching everything go into slow motion as the entire team lays into him, watching his arms get cut up my bullets and katanas, and then the demo eventually ruins it by destroying his corpse... it was wonderful. So, what if Tripwire improved the Patriarch death for KF2 to further just how good it felt?
My idea would be that once that Patriarch "dies" he tries to stand up, instead of just limply falling over like he would in the original KF. From there, the team gets to mow him down with a flurry of shots and weaponry, to really get the visceral feel of defeating him and tearing him apart. To keep the action going, if your clip runs dry, the character throws the weapon away and pulls out their next weapon. And this series of character's throwing away their weapons and emptying EVERYTHING they have in the Patriarch ends once all of the ammo based weapons have been used up, or a certain time limit (say 10 seconds).
It's a fairly unimportant change to make, but I would love to have a more personal end-of-game moment where you TEAR APART the Patriarch. Because it felt so good to gib him in the few moments between when you kill him and the match ends in KF1, if they developed a whole system for gibbing him once the match ends it would feel amazing. Though a lot of stuff might have to be changed (such as making it so that all demo shots don't explode when they hit the Patty, until the last second or so)
So, another one of my not gameplay-critical suggestions... BUT.
I'm sure all of us loved killing the Patriarch. Watching everything go into slow motion as the entire team lays into him, watching his arms get cut up my bullets and katanas, and then the demo eventually ruins it by destroying his corpse... it was wonderful. So, what if Tripwire improved the Patriarch death for KF2 to further just how good it felt?
My idea would be that once that Patriarch "dies" he tries to stand up, instead of just limply falling over like he would in the original KF. From there, the team gets to mow him down with a flurry of shots and weaponry, to really get the visceral feel of defeating him and tearing him apart. To keep the action going, if your clip runs dry, the character throws the weapon away and pulls out their next weapon. And this series of character's throwing away their weapons and emptying EVERYTHING they have in the Patriarch ends once all of the ammo based weapons have been used up, or a certain time limit (say 10 seconds).
It's a fairly unimportant change to make, but I would love to have a more personal end-of-game moment where you TEAR APART the Patriarch. Because it felt so good to gib him in the few moments between when you kill him and the match ends in KF1, if they developed a whole system for gibbing him once the match ends it would feel amazing. Though a lot of stuff might have to be changed (such as making it so that all demo shots don't explode when they hit the Patty, until the last second or so)
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