We had rogame.exe had stopped working crash on our server this evening. Please see log snippet. I would really like to know the cause and if there is anything I (as server keeper) can do to prevent this in the future.
We had 48 players on server at the time of the crash.
Our server is not a rented one, it is our own rig.
i7-4770 K (small overclock (4.2) only, watercooled)
16 G RAM (XMP mode, not otherwise clocked)
Intel CT network card
Crash log:
[102939.13] DevBalanceStats: BALANCE STATS: WinningTeam=Axis Teams Swapped= False
[102939.13] DevBalanceStats: BALANCE STATS: TimeRemaining=800 seconds which is 13.3333 minutes Teams Swapped= False
[102939.13] DevBalanceStats: BALANCE STATS: AxisReinforcements=506 AlliesReinforcements=330 Teams Swapped= False
[102939.13] DevBalanceStats: BALANCE STATS: ActiveObjectives 3 = Field HQ Status=Axis
[102939.13] DevBalanceStats: BALANCE STATS: Win Condition ROWC_AllObjectiveCaptured Teams Swapped= False
[102939.35] DevBalanceStats: BALANCE STATS: AxisTeamScore=1.0000 AlliesTeamScore=0.0000
[102939.37] Log: Script call stack:
Function ROGame.ROPlayerController:Spectating.BecomeViewTar get
Function ROGame.ROPlayerController:ServerResetSpectateMode
Function ROGame.ROPlayerController:ServerNextSpectateMode
Function ROGame.ROPlayerController:ServerViewNextTarget
Function ROGame.ROPlayerController:ServerViewNextPlayer
Function Engine.PlayerController:BaseSpectating.IsSpectatin g
[102939.37] Critical: appError called: Infinite script recursion (250 calls) detected
RSPlayerController RSTE-MaggotHill.TheWorld:PersistentLevel.RSPlayerContro ller_47
Function Engine.PlayerController:BaseSpectating.IsSpectatin g:0000
Script call stack:
Function ROGame.ROPlayerController:Spectating.BecomeViewTar get
Function ROGame.ROPlayerController:ServerResetSpectateMode
Function ROGame.ROPlayerController:ServerNextSpectateMode
Function ROGame.ROPlayerController:ServerViewNextTarget
Function ROGame.ROPlayerController:ServerViewNextPlayer
Function Engine.PlayerController:BaseSpectating.IsSpectatin g
[102939.37] Critical: Windows GetLastError: The operation completed successfully. (0)
[103031.03] Log: === Critical error: ===
Infinite script recursion (250 calls) detected
RSPlayerController RSTE-MaggotHill.TheWorld:PersistentLevel.RSPlayerContro ller_47
Function Engine.PlayerController:BaseSpectating.IsSpectatin g:0000
Script call stack:
Function ROGame.ROPlayerController:Spectating.BecomeViewTar get
Function ROGame.ROPlayerController:ServerResetSpectateMode
Function ROGame.ROPlayerController:ServerNextSpectateMode
Function ROGame.ROPlayerController:ServerViewNextTarget
Function ROGame.ROPlayerController:ServerViewNextPlayer
Function Engine.PlayerController:BaseSpectating.IsSpectatin g
Address = 0x7655c42d (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x4770d1 (filename not found) [in C:\ro2server2\Binaries\win32\ROGame.exe]
Address = 0x4a53f3 (filename not found) [in C:\ro2server2\Binaries\win32\ROGame.exe]
We had 48 players on server at the time of the crash.
Our server is not a rented one, it is our own rig.
i7-4770 K (small overclock (4.2) only, watercooled)
16 G RAM (XMP mode, not otherwise clocked)
Intel CT network card
Crash log:
[102939.13] DevBalanceStats: BALANCE STATS: WinningTeam=Axis Teams Swapped= False
[102939.13] DevBalanceStats: BALANCE STATS: TimeRemaining=800 seconds which is 13.3333 minutes Teams Swapped= False
[102939.13] DevBalanceStats: BALANCE STATS: AxisReinforcements=506 AlliesReinforcements=330 Teams Swapped= False
[102939.13] DevBalanceStats: BALANCE STATS: ActiveObjectives 3 = Field HQ Status=Axis
[102939.13] DevBalanceStats: BALANCE STATS: Win Condition ROWC_AllObjectiveCaptured Teams Swapped= False
[102939.35] DevBalanceStats: BALANCE STATS: AxisTeamScore=1.0000 AlliesTeamScore=0.0000
[102939.37] Log: Script call stack:
Function ROGame.ROPlayerController:Spectating.BecomeViewTar get
Function ROGame.ROPlayerController:ServerResetSpectateMode
Function ROGame.ROPlayerController:ServerNextSpectateMode
Function ROGame.ROPlayerController:ServerViewNextTarget
Function ROGame.ROPlayerController:ServerViewNextPlayer
Function Engine.PlayerController:BaseSpectating.IsSpectatin g
[102939.37] Critical: appError called: Infinite script recursion (250 calls) detected
RSPlayerController RSTE-MaggotHill.TheWorld:PersistentLevel.RSPlayerContro ller_47
Function Engine.PlayerController:BaseSpectating.IsSpectatin g:0000
Script call stack:
Function ROGame.ROPlayerController:Spectating.BecomeViewTar get
Function ROGame.ROPlayerController:ServerResetSpectateMode
Function ROGame.ROPlayerController:ServerNextSpectateMode
Function ROGame.ROPlayerController:ServerViewNextTarget
Function ROGame.ROPlayerController:ServerViewNextPlayer
Function Engine.PlayerController:BaseSpectating.IsSpectatin g
[102939.37] Critical: Windows GetLastError: The operation completed successfully. (0)
[103031.03] Log: === Critical error: ===
Infinite script recursion (250 calls) detected
RSPlayerController RSTE-MaggotHill.TheWorld:PersistentLevel.RSPlayerContro ller_47
Function Engine.PlayerController:BaseSpectating.IsSpectatin g:0000
Script call stack:
Function ROGame.ROPlayerController:Spectating.BecomeViewTar get
Function ROGame.ROPlayerController:ServerResetSpectateMode
Function ROGame.ROPlayerController:ServerNextSpectateMode
Function ROGame.ROPlayerController:ServerViewNextTarget
Function ROGame.ROPlayerController:ServerViewNextPlayer
Function Engine.PlayerController:BaseSpectating.IsSpectatin g
Address = 0x7655c42d (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x4770d1 (filename not found) [in C:\ro2server2\Binaries\win32\ROGame.exe]
Address = 0x4a53f3 (filename not found) [in C:\ro2server2\Binaries\win32\ROGame.exe]
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