dimanche 25 mai 2014

Server crash

Hello. My server is crashing some times. That crashs started 2 days ago and i don't know why. Usually is crashing when is changing maps. Here is the log of the last game crash:




Quote:








Error: KFSXHumanPawn KF-BioticsLab.KFSXHumanPawn (Function KFMod.KFPawn.PlayDyingSound:007E) Accessed null class context 'SoundGroupClass'

Log: Forged object: got ObjectProperty GUI2K4.UT2K4BotInfoPage.pb_Tactics, expecting Class Engine.Pawn

Warning: KnifePickup KF-BioticsLab.KnifePickup (Function KFMod.KFWeaponPickup.Destroyed:0019) Accessed None 'Inventory'

ScriptLog: [BRA] [S.N]_ToNY. logged out.

Critical: CashPickup KF-BioticsLab.CashPickup (Function KFMod.CashPickup.Pickup.ValidTouch:0001) Runaway loop detected (over 10000000 iterations)

Exit: Executing UObject::StaticShutdownAfterError

Critical: FFrame::Serialize

Critical: UObject::ProcessEvent

Critical: (CashPickup KF-BioticsLab.CashPickup, Function KFMod.CashPickup.Pickup.Touch)

Critical: TouchTo

Critical: AActor::BeginTouch

Critical: ULevel::MoveActor

Critical: CashPickup

Critical: AActor::physFalling

Critical: AActor::performPhysics

Critical: AActor::Tick

Critical: TickAllActors

Critical: ULevel::Tick

Critical: (NetMode=1)

Critical: TickLevel

Critical: UGameEngine::Tick

Critical: Level KF-BioticsLab

Critical: UpdateWorld

Critical: UServerCommandlet::Main

Exit: Exiting.

Log: FileManager: Reading 2 GByte 4738 MByte 4195029 KByte 940 Bytes from HD took 17.328147 seconds (16.917149 reading, 0.410998 seeking).

Log: FileManager: 7.041701 seconds spent with misc. duties

Uninitialized: Name subsystem shut down

Uninitialized: Log file closed, 05/25/14 12:16:52



Any one know why?



Thanks




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