dimanche 13 avril 2014

Tie-break rules

These rules apply in case there is still a draw situation after the tie-break map has been played:


  1. In case the result of the 1st and 2nd maps is 1-1 and 1-1 (and tie-break map 1-1 too), then a winner is determined per map using below rules:

    1. The team which fastest won the round wins.

    2. In case still no winner after 1.A, the team which captured the most objectives wins.

    3. In case still no winner after 1.B, the team with the most remaining reinforcements wins.


    In case the calculation of the 1st and 2nd map still results in a 1-1 (each team did win 1 map), then the 3rd map (the tie-break map) will be taken into account too. The same rules as listed under 1 shall apply for that map.

  2. In case the result of the 1st and 2nd map is 2-0 and 0-2 (and tie-break map 1-1), then a winner is determined using the rules as listed under 1 over the tie-break map and tie-break map only.






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