The fleshpound from kf1 to kf2 has changed a lot: skin, model, voices, animation and rage system....
In kf he had some intimidating voices like laugh, some phrases with sense.
He was more tall and tiny, and when i play kf1 i have tension when it comes round 7/10.
Now in kf2 he isn't tall, he have some stupid attack and animation (totally respect to TWI that worked a lot, but in my opinion there are too many animation for fp). The new fleshpound has new rage system but i don't like it, because he is always on rage and don't make tension.
So the advices are: make he more tall, less animation and more attacks, attacks more strong (but i think that with the new update he will be more strong), a similar kf1 rage system (the update...), some intimidating phrases.
In kf he had some intimidating voices like laugh, some phrases with sense.
He was more tall and tiny, and when i play kf1 i have tension when it comes round 7/10.
Now in kf2 he isn't tall, he have some stupid attack and animation (totally respect to TWI that worked a lot, but in my opinion there are too many animation for fp). The new fleshpound has new rage system but i don't like it, because he is always on rage and don't make tension.
So the advices are: make he more tall, less animation and more attacks, attacks more strong (but i think that with the new update he will be more strong), a similar kf1 rage system (the update...), some intimidating phrases.
Render the fleshpound more intimidating
Aucun commentaire:
Enregistrer un commentaire