I made a comment to another player last night that I think has some interesting implications.
If you look at the most recent official maps (Made by TWI): Hillbilly Horror, Moon Base, Fright Yard, you'll notice they are a lot more difficult than the early maps. What does this mean for Killing Floor 2 maps?
Factor in the change in how difficulty scales (Zed speed and general ferocity vs just damage and health buffs) Killing Floor 2 could be shaping up to be a terrifyingly difficult game. Especially if the sprint inplimentation blocks kiting (as mentioned in the sprint post)
Try to keep the thread on topic.
If you look at the most recent official maps (Made by TWI): Hillbilly Horror, Moon Base, Fright Yard, you'll notice they are a lot more difficult than the early maps. What does this mean for Killing Floor 2 maps?
Factor in the change in how difficulty scales (Zed speed and general ferocity vs just damage and health buffs) Killing Floor 2 could be shaping up to be a terrifyingly difficult game. Especially if the sprint inplimentation blocks kiting (as mentioned in the sprint post)
Try to keep the thread on topic.
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