Since the map editor for KF1 was just UnrealEd with the needs of KF built into it, will it be the same for KF2? Would it be at all beneficial to at least start learning how to use the Unreal Engine 3 UDK? I've never used it before.
And if I do start creating a map now, would I be able to open the map with KF SDK later?
I'm ready to start making maps :D
And if I do start creating a map now, would I be able to open the map with KF SDK later?
I'm ready to start making maps :D
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