dimanche 11 mai 2014

How to make KF2 longer and more interesting experience.

Some things which would be good for KF2, community and TW.



Skins for weapons (and maybe character customization?). Customizing your weapon with skins would make the game live much longer. Example: CSGO like system would be really good and would give us more stuff to do.



Second thing is game modes. One game mode is enough for awhile, but in a long run it's not enough. Easy game modes would be Endless survival and propably objective mode. Versus would be also really interesting, but making it would be harder (balancing the player zeds to be usefull). Some people think these would split the players in two different groups, I don't think so. I've played so much different games and KF1 that I know this won't happen with KF.



Also weapon attachments/accesories (different grips, scopes/sights, incendiary and explosive ammunition and other stuff), bought from the trader for your weapon would make the base game more interesting. You would have much more options while playing and you could always find interesting combinations from the trader.



Here is few things that I think would make KF2 much better, longer and interesting experience. I tried to justify these as good as I can. I hope you would really put some thought to these (both community and TW) because your oppinion is important. I also hope you wouldn't just crush everything I said without thinking about it. Thank you!




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