So the PC gamer magazine says that there will be alot more perk levels and alot more guns in this game.
So this had me thinking, once you reach level 4 (I believe) you start off with a thematic weapon, only problem is, if you don't like the weapon, you're stuck with it for a couple of rounds.
So this had me thinking, perhaps as a perk unlock, you can unlock multiple sidegrade weapons to pick from rather than just your default one.
e.g.: For the newly revealed gunslinger perk, you start off with a Beretta model 29, high ammo capacity, low recoil, low damage. But at level 3 you unlock a colt 1911 which sacrifices some reciol ammo capacity for extra damage, then at level 5 you get a Colt Navy conversion, which does the most limb damage, but has the lowest rate of fire and ammo capacity of them all, requiring a steady hand.
Same could be applied to other classes, so your not having to stick with the L86 carbine or Mac-10 if you don't like it.
So this had me thinking, once you reach level 4 (I believe) you start off with a thematic weapon, only problem is, if you don't like the weapon, you're stuck with it for a couple of rounds.
So this had me thinking, perhaps as a perk unlock, you can unlock multiple sidegrade weapons to pick from rather than just your default one.
e.g.: For the newly revealed gunslinger perk, you start off with a Beretta model 29, high ammo capacity, low recoil, low damage. But at level 3 you unlock a colt 1911 which sacrifices some reciol ammo capacity for extra damage, then at level 5 you get a Colt Navy conversion, which does the most limb damage, but has the lowest rate of fire and ammo capacity of them all, requiring a steady hand.
Same could be applied to other classes, so your not having to stick with the L86 carbine or Mac-10 if you don't like it.
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