I have come across a problem that I cant solve and its to do with some sort of height restriction for the Arty.
I have been working on a converted MN map "Road to Tunis " to DH which has high hills and deep valleys, the arty works ok but if you try to call it on the hills it calls and you get the sound but no animation or effect on players.
I did a test gradually raising it up the side of the hills and it gets to a point where it stops working. I know there is a cull distance of 50,000 for it but its the same close too.
I have also tried this on an RO test map I made and found it dose the same.
Just to be clear the test map is just terrain there are no, no arty volumes, spawn area protection, mine fields, Meshes, brushes or sky box, just lighting one player role and a radio trigger.
I also checked the original map out in MN and it does not work there either so it must have been like it from the start.
Has anyone got any idea whats causing this?
I have been working on a converted MN map "Road to Tunis " to DH which has high hills and deep valleys, the arty works ok but if you try to call it on the hills it calls and you get the sound but no animation or effect on players.
I did a test gradually raising it up the side of the hills and it gets to a point where it stops working. I know there is a cull distance of 50,000 for it but its the same close too.
I have also tried this on an RO test map I made and found it dose the same.
Just to be clear the test map is just terrain there are no, no arty volumes, spawn area protection, mine fields, Meshes, brushes or sky box, just lighting one player role and a radio trigger.
I also checked the original map out in MN and it does not work there either so it must have been like it from the start.
Has anyone got any idea whats causing this?
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