I enjoy playing the TL or commander position, to me it is a form of chess. Like a quarterback on the football team someone calls the plays and expects everyone to do what is required within that 'play'. After much experience at this, on the maps in game, and real life, I can 'suggest' the 5 'w's' the Who, what, when, where, and why to 'win' the map, yet there are those that somehow become offended that someone other than themselves are talking or even suggesting how to win other than their own personal (and often secret, as the 'hero' seldom communicates his intent, until he is mad that no one is supporting 'him') plan that everyone else is expected to 'support'.
Communication and co-ordination is required to win the game maps, individuals can not win the game alone. And it is not up to the TL to support 'the hero's' personal game. Sometimes even some form of motivation is required, and yes I threaten to TK here and there when you find a troop really out of the 'net' on how to accomplish the mission. Do I actually shoot them NO, but I put a few rounds near them to motivate them to 'move', and it works.
The real fun part of this game, is all the experts who demand the commander support them (personally) and will not take the TL position, yet are more than willing to 'tell' you as the TL what to do for them and when, but the TL give them a command they go nuts typing or voicing insults and other 'I hate you and your way' messages. My response is pretty simple, just mute me as TL and go play your individual game, best of luck to you, pretty simple I think.
The troops that have played with me as a TL soon understand the concept and we have 'fun' playing together and actually winning some 'unwinnable' maps. A lot of real world tactical applications translate well into the game, once they are understood and demonstrated.
I just enjoy sitting by my radio, playing 'chess' on the map as I maneuver my troops, support them with artillery and recon, quick spawns when needed, and counter the enemy TL as he tries moving to stop whatever we are doing. That is how I enjoy my game, the map and grids are my 'chess board', and my troops are the pieces. And yes there are 'gaps' in the time here where no command (arty or recon) is available, and then you can then find me near or in the 'cap' in question. I can not win the game without being a good commander for all the troops, and I hope sometimes the troops understand their Team role in the game as well. This is a TEAM game and communication and co-ordination are the keys, if you want to play as an individual, think about the rest of the team, go 'do your thing' in your game, and let the rest of us play our game.
Final note: When I motivate sometimes I revert back to my days as an actual Non Commisioned Officer in the US Army, and there is nothing personal intended, just a way to get your attention as well as motivate.
THX
AKA: Serzhant Patapov
Communication and co-ordination is required to win the game maps, individuals can not win the game alone. And it is not up to the TL to support 'the hero's' personal game. Sometimes even some form of motivation is required, and yes I threaten to TK here and there when you find a troop really out of the 'net' on how to accomplish the mission. Do I actually shoot them NO, but I put a few rounds near them to motivate them to 'move', and it works.
The real fun part of this game, is all the experts who demand the commander support them (personally) and will not take the TL position, yet are more than willing to 'tell' you as the TL what to do for them and when, but the TL give them a command they go nuts typing or voicing insults and other 'I hate you and your way' messages. My response is pretty simple, just mute me as TL and go play your individual game, best of luck to you, pretty simple I think.
The troops that have played with me as a TL soon understand the concept and we have 'fun' playing together and actually winning some 'unwinnable' maps. A lot of real world tactical applications translate well into the game, once they are understood and demonstrated.
I just enjoy sitting by my radio, playing 'chess' on the map as I maneuver my troops, support them with artillery and recon, quick spawns when needed, and counter the enemy TL as he tries moving to stop whatever we are doing. That is how I enjoy my game, the map and grids are my 'chess board', and my troops are the pieces. And yes there are 'gaps' in the time here where no command (arty or recon) is available, and then you can then find me near or in the 'cap' in question. I can not win the game without being a good commander for all the troops, and I hope sometimes the troops understand their Team role in the game as well. This is a TEAM game and communication and co-ordination are the keys, if you want to play as an individual, think about the rest of the team, go 'do your thing' in your game, and let the rest of us play our game.
Final note: When I motivate sometimes I revert back to my days as an actual Non Commisioned Officer in the US Army, and there is nothing personal intended, just a way to get your attention as well as motivate.
THX
AKA: Serzhant Patapov
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