GEP
0
Yes
http://ift.tt/1irgMkB
http://ift.tt/1gWWn6V
http://ift.tt/1gWWn71
Open long gallery with large camp allowing good crossfire positions. Lower level has shipping crates and meditation areas that provide cover in a kite and stairways allow good access and flow. Multi-level play with lower level, main level and catwalk all running the length of one large room. Map is relatively small for the meg size... this is due to the custom photo textures used. Feel free to use them with or without credit to me.
Photos are mortal mans meek efforts to capture the majesty of creation. Here are some of my humble attempts. Since this is a work of Nature, I claim no ownership, or rather , in a way we all own them.
GEP - Gods Earth Photos
I am interested in any pathing issues, glitch spots, light levels.. the lighting has been difficult on the map due to wanting to preserve the correct colors on the textures imported, while still having some interesting colors lighting up the zeds. Also testing to see if this forum works for me, I posted a couple of maps to the final section but nothing came of it, so hopefully this works.:)
http://ift.tt/1gWWn73
51.65 megs
0
Yes
http://ift.tt/1irgMkB
http://ift.tt/1gWWn6V
http://ift.tt/1gWWn71
Open long gallery with large camp allowing good crossfire positions. Lower level has shipping crates and meditation areas that provide cover in a kite and stairways allow good access and flow. Multi-level play with lower level, main level and catwalk all running the length of one large room. Map is relatively small for the meg size... this is due to the custom photo textures used. Feel free to use them with or without credit to me.
Photos are mortal mans meek efforts to capture the majesty of creation. Here are some of my humble attempts. Since this is a work of Nature, I claim no ownership, or rather , in a way we all own them.
GEP - Gods Earth Photos
I am interested in any pathing issues, glitch spots, light levels.. the lighting has been difficult on the map due to wanting to preserve the correct colors on the textures imported, while still having some interesting colors lighting up the zeds. Also testing to see if this forum works for me, I posted a couple of maps to the final section but nothing came of it, so hopefully this works.:)
http://ift.tt/1gWWn73
51.65 megs
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