Hi again,
I have done some digging around regarding Creating a custom gametype and have yet come up trumps.
My question to you fine people:
I have copied KFGameType and created a Custom File TEGameType
TEGameType uses everything KFGameType uses.
I have altered the default properties of the custom file changing the Prefix from KF to TE, so on and so fourth, everything compiled fine, yet it does not show up in game.
Why would this happen?
Does KFGameType use other properties to activate?
In the grand scheme of things, I want the following:
Custom Game Type with a prefix of TE that plays maps with a TE Prefix, E.G TE Game Type Plays the map TE-Story.
Is that confusing? If so I will further elaborate if i'm not being clear.
Thank you in advance.
I have done some digging around regarding Creating a custom gametype and have yet come up trumps.
My question to you fine people:
I have copied KFGameType and created a Custom File TEGameType
TEGameType uses everything KFGameType uses.
I have altered the default properties of the custom file changing the Prefix from KF to TE, so on and so fourth, everything compiled fine, yet it does not show up in game.
Why would this happen?
Does KFGameType use other properties to activate?
In the grand scheme of things, I want the following:
Custom Game Type with a prefix of TE that plays maps with a TE Prefix, E.G TE Game Type Plays the map TE-Story.
Is that confusing? If so I will further elaborate if i'm not being clear.
Thank you in advance.
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