Hello trip wire,
There are some new ideas I have in mind. Some of the ideas I may have that you already brainstormed. I would like trip laser minds, grenade launchers, some of the UT 2004 weapons like the shock rifle in your own image/idea, the rocket launcher or flake cannon, hold two weapons including sub machine guns and melee weapons, have ability to reload faster, run faster, shooting gun/swing melee weapon faster, shove Zeds off of you, increase the level cap to 10 or 12, have abilities like poison, freeze, fire, lightning effects on melee weapons, healing generation, Dodge, blocking, teleport in short distances, players teleport to players three times per round who are lower than level four as level four and above get one teleport ability per round, but using it will not grant you achievements, the Medical syringe should never weight or slow us down, players are able to change the colors of the curtain weapon to their preference in the game of other players as other players can see it; example: and killing floor one there is the neon skin and weapon pack as only certain colors and would be cool if I can change the weapons appearance most likely different from the other players weapon and skin. I will like to see more fire bug weapons that produce fire over then the flamethrower and the husk weapon. As I said before I would like melee weapon set on fire as it lights up the room putting Zeds on fire. I want to replace the knife for all Classes, like a Hatchet for Fire Bug, Machete for Berserker, sledgehammer for support specialists, Huntsman knife for commando, Karambit Knife for Sharpshooter, and Butterfly Knife for Demolition
Most important is the game needs at least 3 more Zeds.
Here are some Pictures for Ideas and Brainstorming Only :
These are not my drawings, just sharing for ideas to put in KF2:
Or a flying Zed, just a thought
There are some new ideas I have in mind. Some of the ideas I may have that you already brainstormed. I would like trip laser minds, grenade launchers, some of the UT 2004 weapons like the shock rifle in your own image/idea, the rocket launcher or flake cannon, hold two weapons including sub machine guns and melee weapons, have ability to reload faster, run faster, shooting gun/swing melee weapon faster, shove Zeds off of you, increase the level cap to 10 or 12, have abilities like poison, freeze, fire, lightning effects on melee weapons, healing generation, Dodge, blocking, teleport in short distances, players teleport to players three times per round who are lower than level four as level four and above get one teleport ability per round, but using it will not grant you achievements, the Medical syringe should never weight or slow us down, players are able to change the colors of the curtain weapon to their preference in the game of other players as other players can see it; example: and killing floor one there is the neon skin and weapon pack as only certain colors and would be cool if I can change the weapons appearance most likely different from the other players weapon and skin. I will like to see more fire bug weapons that produce fire over then the flamethrower and the husk weapon. As I said before I would like melee weapon set on fire as it lights up the room putting Zeds on fire. I want to replace the knife for all Classes, like a Hatchet for Fire Bug, Machete for Berserker, sledgehammer for support specialists, Huntsman knife for commando, Karambit Knife for Sharpshooter, and Butterfly Knife for Demolition
Most important is the game needs at least 3 more Zeds.
Here are some Pictures for Ideas and Brainstorming Only :
These are not my drawings, just sharing for ideas to put in KF2:
Or a flying Zed, just a thought
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