I don't think any devs read this anyway, but here is recent server crash info. Similar loop crashes have happened before too.
dump: http://ift.tt/1KSqMyQ
Log:
[276385.64] Critical: appError called: Runaway loop detected (over 1000000 iterations)
RSTeamInfo RSTE-Bataan.TheWorld:PersistentLevel.RSTeamInfo_0
Function ROGame.ROTeamInfo:AddToTeam:0110
Script call stack:
Function ROGame.ROGameInfo:AddBotsOnInterval
Function ROGame.ROGameInfo:AddBots
Function ROGame.ROGameInfo:JoinTeam
Function ROGame.ROTeamInfo:AddToTeam
[276385.64] Critical: Windows GetLastError: The operation completed successfully. (0)
[327965.27] Log: === Critical error: ===
Runaway loop detected (over 1000000 iterations)
RSTeamInfo RSTE-Bataan.TheWorld:PersistentLevel.RSTeamInfo_0
Function ROGame.ROTeamInfo:AddToTeam:0110
Script call stack:
Function ROGame.ROGameInfo:AddBotsOnInterval
Function ROGame.ROGameInfo:AddBots
Function ROGame.ROGameInfo:JoinTeam
Function ROGame.ROTeamInfo:AddToTeam
dump: http://ift.tt/1KSqMyQ
Log:
[276385.64] Critical: appError called: Runaway loop detected (over 1000000 iterations)
RSTeamInfo RSTE-Bataan.TheWorld:PersistentLevel.RSTeamInfo_0
Function ROGame.ROTeamInfo:AddToTeam:0110
Script call stack:
Function ROGame.ROGameInfo:AddBotsOnInterval
Function ROGame.ROGameInfo:AddBots
Function ROGame.ROGameInfo:JoinTeam
Function ROGame.ROTeamInfo:AddToTeam
[276385.64] Critical: Windows GetLastError: The operation completed successfully. (0)
[327965.27] Log: === Critical error: ===
Runaway loop detected (over 1000000 iterations)
RSTeamInfo RSTE-Bataan.TheWorld:PersistentLevel.RSTeamInfo_0
Function ROGame.ROTeamInfo:AddToTeam:0110
Script call stack:
Function ROGame.ROGameInfo:AddBotsOnInterval
Function ROGame.ROGameInfo:AddBots
Function ROGame.ROGameInfo:JoinTeam
Function ROGame.ROTeamInfo:AddToTeam
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