dimanche 20 avril 2014

Zed pathing

Since the introduction of objective mode I realized a behavior I once considered cheating (dragging 32 zeds behind you) is highly encouraged, I find it very unrealistic to be able to feel a zed count limitation, although I know it is required to have one.



Would it be possible to have huge mobs split ? One part takes the long-way to intercept the zerker ?



Is it something that could be done through a simple mutator ?




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