I've been working on a custom map and my buddy has been hosting it on his server. It worked fine in an early version of my map where I only used the standard meshes. Now I've created some 'combined' meshes and a few prefabs (nothing imported). I've placed these in their own package.
In this version of the map, whenever we try to launch it we see errors that the assets cannot be found. When we try to play the map, the assets are totally missing.
Can someone explain the proper way to host a map with custom packages? We've spent the better part of the day trying to figure it out and we keep running into problems.
Thanks!
In this version of the map, whenever we try to launch it we see errors that the assets cannot be found. When we try to play the map, the assets are totally missing.
Can someone explain the proper way to host a map with custom packages? We've spent the better part of the day trying to figure it out and we keep running into problems.
Thanks!
What is the proper way to host a map with packages?
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