samedi 13 juin 2015

Spawning, maps, and Content

Spawning:
I feel strongly that the Zed should trickle in more than appear.
Having more of them slowly come in would add to the suspense.
This could also lead to future item options like traps that could be set up in preparation for incoming enemies. Don't get me wrong, i like the fact that some of the Zed just pop up. It adds to that scare factor. I just think it could have more of a build and suspense to compliment the "hack and Slash" Side of this game.

Maps:
The maps seem kind of cramped. It would be nice to have larger scale maps to have room to stretch.

Content: Like the majority of people here i like this game but i couldn't help to be thirsty for more content and more meaning to the waves rather quickly. I understand killing floor 2 is a game still in development so I don't expect miracles. So far I see a very solid game foundation that has me positively wanting more!


Spawning, maps, and Content

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