mercredi 24 juin 2015

Features from kf calamity implemented in kf2?

Now, there are some similarities between kf2 and kf:calamity and I wanted to ask if you guys are planning to add any content similar to the game? The kf calamity fleshpound has a charge attack(charges in a straight line and bumps into a wall then begins to move after a few seconds) and in kf2 there is a fleshpound miss charge and bump into wall animation. The kf calamity skills could fit in, for example: while a gorefast is charging he has a damage resistance and stops charging after a few seconds. The berserker charging skill could also work here. The demos explosive decoy could also work. What do guys think about this?


Features from kf calamity implemented in kf2?

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