Part of me that's been nagging all the time when I jump to a RS map in 'realistic' is the load-out--mainly, the idea that most (if not all?) classes receives a pistol.
This is a simple suggestion, but I believe it would be great to remove these pistols (similarly to how load-out works in RO2 where riflemen get rifles and grenades while SLs and TLs receives pistols).
But if it has already been implemented in RS, then do ignore this thread:D
P.S.
would it be possible to have a separate button to attach/detach the bayonet in future update? Let's say you unlocked the bayonet upgrade, would it be possible to just attach/detach them in the middle of the field? Further, implementing the 'weight/balance' of the weapons just like in RO1/DH due to the bayonet attached would be nice.
This is a simple suggestion, but I believe it would be great to remove these pistols (similarly to how load-out works in RO2 where riflemen get rifles and grenades while SLs and TLs receives pistols).
But if it has already been implemented in RS, then do ignore this thread:D
P.S.
would it be possible to have a separate button to attach/detach the bayonet in future update? Let's say you unlocked the bayonet upgrade, would it be possible to just attach/detach them in the middle of the field? Further, implementing the 'weight/balance' of the weapons just like in RO1/DH due to the bayonet attached would be nice.
Aucun commentaire:
Enregistrer un commentaire