vendredi 4 avril 2014

RO2 Fallen Fighters Extended Edition

I wanted to complete this project for when the half tracks arrive. If you have any ideas for what you always thought Fallen Fighters needed to be more enjoyable then list it below. I've added more cover so the actual cap zones in the centre are more accessible and less instant death, deep trenches, more immersive battlefield stuff like Stukas strafing and bombers overhead, opened up the side roads, new capzone at the bottom of the map which adds close quarter combat. Was planning to include tanks and half tracks, but without tanks will most likely make it more enjoyable and have more use of halftracks.



Layout I've come out with is this so far:


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Screens


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