lundi 7 avril 2014

[Mutator] Client-Side Hit Detection

This mutator changes the way hit detection works, making weapons check for hits on clients instead of the server. Consequently, zeds' head hitboxes will always be exactly where their heads are on a player's screen. As in singleplayer mode, head hitboxes will also be smaller than their server-side approximation, so scoring headshots may be more difficult.



Server vs. Client Comparison


Spoiler!









Current Version

So far the mutator modifies only Commando weapons and all hitscan Sharpshooter weapons (their names are marked with asterisks in-game).



Download



Compatibility

  • Incompatible with mutators that replace zeds, e.g. Super Zombies.

  • Incompatible with mutators that replace weapons or perks.

  • Incompatible with any testmap.






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