Hello folks,
finally I can dare to show some progress in my first mapping attempt since RO Combined Arms. So I didn't touch an editor for about 7-8 years! :D
Thanks to the help of veteran mappers I was capable of setting foot into the UDK.
Now to business. I was not happy with the StalingradKessel map which was ported for the MCP. Opening this map in the editor showed me that there is quite much potential that was started like corridors and staircases but were scrapped and left in an unfinished state.
Some pictures from the current state of work:
Roofs are now accessible and windows have been opened up

New roof for the Soviets to attack the Germans

New stairs and catwalk for North Railyard, also more windows are accessible

New building access

Same building inside, allows good positions to shoot at the Germans defending North Railyard

New corridor in the South Railyard building

I do hope my work appeals to you and you are already looking forward to playing this map.
One thing I gotta ask though is: Can anybody tell me how to get the darker? I already set the DominantLight to "pitch-black" but the map is still too enlightened. Any help?
The fire barrels I put otherwise do not light the map nicely.
Many thanks!
Raven
finally I can dare to show some progress in my first mapping attempt since RO Combined Arms. So I didn't touch an editor for about 7-8 years! :D
Thanks to the help of veteran mappers I was capable of setting foot into the UDK.
Now to business. I was not happy with the StalingradKessel map which was ported for the MCP. Opening this map in the editor showed me that there is quite much potential that was started like corridors and staircases but were scrapped and left in an unfinished state.
Some pictures from the current state of work:
Roofs are now accessible and windows have been opened up
New roof for the Soviets to attack the Germans
New stairs and catwalk for North Railyard, also more windows are accessible
New building access
Same building inside, allows good positions to shoot at the Germans defending North Railyard
New corridor in the South Railyard building
I do hope my work appeals to you and you are already looking forward to playing this map.
One thing I gotta ask though is: Can anybody tell me how to get the darker? I already set the DominantLight to "pitch-black" but the map is still too enlightened. Any help?
The fire barrels I put otherwise do not light the map nicely.
Many thanks!
Raven
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