Howdy.
I'll try to keep it short-I want to know if I can export a heightmap of a terrain with DrawScale3D of 64x64x1024 (1024 patches) and then import that heightmap to a new terrain with a DrawScale3D of 128x128x1024 (512 patches) and have all the hills, etc... show up in the same places because I REALLY don't want to have to make a new terrain from scratch. Having to do that would likely kill this map and I've been working on it all freaking year.
I'll try to keep it short-I want to know if I can export a heightmap of a terrain with DrawScale3D of 64x64x1024 (1024 patches) and then import that heightmap to a new terrain with a DrawScale3D of 128x128x1024 (512 patches) and have all the hills, etc... show up in the same places because I REALLY don't want to have to make a new terrain from scratch. Having to do that would likely kill this map and I've been working on it all freaking year.
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