mardi 18 août 2015

Suggestions (boss, gear, maps, game)

Killing Floor 2
suggestions after playing Early Access


Hell-O. First I want to say that KF1 is one of the best and most challenging taktikal/survival/horde and wave based games out there and i enjoyed it for many years. Enemy, gear and map design were always my favourite. But let's get to the point.


After playing several hours in (beta)early access i would like to make some suggestions for KF2.
Boss:
Hans isn't a bad boss but we really need more than one boss. For more diversity. At least in higher difficulties or optional. (certain bosses for certain maps)


For example:
A twoheaded Scrake boss with 4-6 arms. Each arm has a ability for example 1-2 Fleshpound arm. 2 Scrake chainsaws. 1-2 husk guns and/or gorefast knifes. He should have a weak spot. For example shoot off his arms first. Should have a short fuse. Can be provoked by a taunt or a flashlight.


Spider Queen: Giant spider that can summon her kids to crawl out of every hole at once. She could catch you in a web, her bite is poisenous and she feeds on smaller enemies for example Clot. She crawls on walls, holes and spawn areas. Also her young spiders are hanging from the ceiling and coming from all directions and walls.
she can trap you in a room, webbing the doors. (would be more of a indoor map boss)


Stalker Matriarch: A cloaking Boss that can jump and climb the highest wall. Has the ability to cloak nearby enemies and summon more enemies by singing. First beautiful then nasty like a siren.


Other Enemy related suggestions:
Also there isn't really a new zed. The „new“ spiked rolling zed is more of a clot/gorefast mix.


A flying Mosquito, wasp or horsefly, human fly zed would be really something. When you later add demo he can dodge pipe bombs and other stuff and fly through defense gaps to suck your blood and gain energy or health.


Weapon Suggestions:
Bayonett weapons like in Red Orchestra.
Limited throwing weapons like shuryken, stickybombs, molotow and knives.


SPAS-12 semi automatic shotty
Classic MG s that are most effective when set up or used when crouching.
Mosin Nagant Scoped.
Winchester or Garand
boobytrap possibilities (besides pipes)
Classic Ak47 (with extended or extra mag)


The Katana should have bigger damage than standard melee weapons. Or another Katana with a sharper blade, or poison.


Gas masks should affect your immunity against gas from Hans Volter.


Maps:
Like in KF1 we only had Westlondon that made us think we are actually in England, in KF2 we only have burning Paris as French map. Please change that and make more country specific maps. The other maps could be anywhere in europe or the world.
It's also nice that we see old faces like Scully and Foster again but it would be good to see more French people when its set in France.


Communication:
I thought the old way of voice commands was faster and more effective in KF1.
Please add all previous commands to KF2.


That's it for now.


I hope you give some suggestions a thought. And maybe you make something out of it.


Greetings.


Suggestions (boss, gear, maps, game)

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