mercredi 19 août 2015

Dead Body = Bullet Sponge

Does anyone else hate the dead body's flying in your face soaking up ammo ESPECIALLY when you're a commando and have no bullet penetration?

Is there a solution or am i just bad at the game?

I can think of one solution which would be putting dead bodies down to 1 but that ruins half the game for me.

One of the problems I have is that when a zed dies it doesn't just hit the floor. most of the time it FLIES UP like there's a damn spring waiting to burst from there feet. Why does this happen? Why was it put into this game in the first place? Many other games on the Unreal Engine do not have this feature. I enjoyed this crazy body spring at first, but now that i'm trying to beat HoE ammo is a real problem and cant just be wasted on dead bodies flying willy nilly for no reason.


Dead Body = Bullet Sponge

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